Solstice LAMP

Solstice LAMP, exhibited at Vivid Sydney in May/June 2013, created by Oliver Bown, Luke Hespanhol, Martin Tomitsch, Miriama Young.

I contributed code which animated the shapes as they floated towards the top of the AMP building, before morphing into an elaborate paper crane.


The following words from Sydney Design Lab:

A purpose-built computer program creates an integrated interactive experience that reaches from the forecourt to the top of the building. The system users projectors, 3D sensors, lasers and generative music.

The AMP building forecourt is activated by two Microsoft Kinect tracking cameras and two projectors. The computer program receives the tracking data and translates it into animated projections and musical sounds that map to people's movement through the space. An ambient soundscape is overlayed with scores selected in response to the interaction, effectively turning people into co-authors of the dynamic artwork by allowing them to "play" the installation. Visualisations created on the floor are translated into an animation in response to real-time contextual conditions (number of people present in the space, size of shapes created, etc). High-powered lasers project the animated imagery onto the building facade.